Object Transparency demo: Click here to view the source code |
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Press 'a' to toggle Anti-aliasing Press 'b' to toggle bilinear filtering Press 's' to set the renderer to a faked transparency Press 't' to set the renderer to true transparency Press 'f' to set the drawing mode to Flat Shading Press 'g' to set the drawing mode to Gouraud Shading The object can be rotated by dragging the mouse in the scene |